


If you are comfortable working on and replacing products it may be worth It to get what you need and fix it yourself. Fumbling around can have some negative consequences if something gets messed up while you’re replacing it, especially with static electricity. In many cases this is the best option unless you are well versed on the inner workings of a computer. Two Options: Professional or Home Repairįirst, figure out if it is in your budget to take your MacBook somewhere professional to have it fixed. However, if that is not an option or your computer is still relatively new, there are a few options to consider when graphics card replacement is necessary. Replacing the graphics card alone will not get you all of the improvements you might need to do your job or hobby as well as you might like. This is especially true if you rely on it for heavy image or video processing. In addition to weighing out the pros and cons of how you will replace your graphics card, it might also be good idea to consider replacing your computer. If your computer is over five years old, it is probably outdated by now. Since your graphics card is responsible for the high amount of data processing required when you watch movies or play games, it is necessary to replace it soon if these are things you depend on your computer for regularly. Your graphics card or GPU (graphics processing unit) takes a load of data and translates it into vivid graphics in real-time. Two Options: Professional or Home Repair.In fact, that is what many of our developers use as their daily driver as well. The 13" MacBook Pro is what I typically use at work, and I’ve never had a problem with it. You may want something with more 3D graphics ‘oomph’ for your work, though. I use SketchUp on a humble Mac Mini (2018) and am happy enough with it. They already do so for all their mobile devices.

And of course, Apple are well down the road towards building their own CPU/GPU in the future. Apple doesn’t support NVIDIA graphics cards any more, preferring chips from AMD or Intel instead for their stock builds. If you want to use SketchUp on macOS, you are making a solid decision going with with any of today’s production models. But this will be a long, phased process that gives everyone in their developer community (like us) ample time to resolve any incompatibilities. Microsoft did the same thing with DirectX several years ago. SketchUp is built using OpenGL, and in the future, Apple does plan to migrate to their chosen successor for that, Metal. There is a bit more nuance to this situation than you may have been led to believe by Apple’s marketing.
